互動藝術科學院(AIAS)近日正式宣布,《惡靈古堡》系列之父三上真司(Shinji Mikami)將榮獲第30屆D.I.C.E.大獎賽名人堂獎項,以表彰其對遊戲行業做出的卓越貢獻。頒獎典禮將於2027年2月18日在拉斯維加斯舉行,屆時由三上真司的摯友兼創作夥伴—— Grasshopper Manufacture CEO兼首席遊戲設計師SUDA51(須田剛一)親自為其頒發這一殊榮。

SUDA51在致辭中深情回憶了與三上真司的師徒情誼:"我從三上先生那裡學到了如何作為導演和設計師去Approach遊戲開發。在三上先生指導過的眾多弟子中,我很榮幸能成為他入選遊戲名人堂的頒獎人。"他還幽默地表示:"請允許我通過這項榮譽來慶祝我的歐比旺·克諾比——三上真司。"
Congratulations to Shinji Mikami-san @shinji_mikami on his induction into the DICE Awards Hall of Fame! I am so honoured to have been chosen as the presenter of his award; here is my full comment from the press release! ↓ It was during the unforgettable 2002 Japan-Korea World Cup that I first headed to CAPCOM’s headquarters in Osaka to meet Shinji Mikami. I was led inside a very serious meeting room, and I was so nervous that my heart was practically exploding out of my chest; then, lo and behold, Mikami-san walked in. He was wearing a black leather jacket and pitch-black sunglasses; his hand swiftly glides into his inner pocket and—whoa! This guy’s gonna blast me down like a zombie! At least, that’s what I thought, but he pistol-whipped his business card and said 「I’m Mikami」 very politely. At the time in Japan there was this pretty famous comedian who introduced himself in a very specific deadpan intonation, always saying 「I’m Hiroshi,」 and I immediately caught on that Mikami-san was imitating that tone of voice. If it was today, I’d immediately catch him in the act and say hey, you’re doing a Hiroshi bit! But I was so nervous I could barely think. In any case, Mikami-san made me feel at ease with endless bits like this throughout our meeting. Which brings me to my main point: video game development is something that’s built upon trust between people; day after day, layer after layer, all in pursuit of the dream of a finished game. Mikami-san valued that relationship of trust with his staff more than anything else, and I’m sure his little gags and bits were his way of breaking down walls and stiffness so his team would never feel like they should hold back. I think that’s based on real kindness, and maybe a bit of bashfulness too. His staff-first approach is what matured his team’s strength, and it’s the soil from which Mikami’s many masterpieces grew. I could go on forever, but what I want to say is this: it was from Mikami-san that I learned how to approach game development, both as a director and as a designer. Of all the many Padawans Mikami-san has mentored, I’m truly honoured that I was chosen to be his presenter for this induction into a kind of video game hall-of-fame. As one such Padawan, please allow me to celebrate my Obi-Wan Kenobi Shinji Mikami through this honorable award. I’m sure Mikami-san’s innumerable fans and industry comrades are just as delighted as I am to see him receive such an amazing award. Mikami-san, congratulations. Goichi Suda https://twitter.com/suda_51/status/2100254245597688266
三上真司從業超過30年,先後打造了《惡靈古堡》《惡魔獵人》《惡靈附身》《Hi-Fi RUSH》《幽靈線:東京》等多款現象級作品,不斷定義和推動著動作遊戲類型的發展。目前他擔任UNBOUND Inc.的創意總監兼CEO,繼續向業界輸出其獨特的創意理念。

此前入選DICE名人堂的遊戲界大佬包括:埃文·韋爾斯(2026)、特德·普萊斯(2025)、近藤哲也(2024)、蒂姆·謝弗(2022)、埃德·布恩(2021)、康妮·布斯(2020)、邦妮·羅斯(2019)和托德·霍華德(2017)。






