《寡歡之城》《午夜之南》開發商Compulsion Studios是近日報道中面臨被關閉或脫離Xbox的工作室之一。據悉,工作室最新作《午夜之南》由一個超過百人的開發團隊花費七年時間打造,而且還聘請了被玩家避雷的覺醒公司SBI來撰寫故事,結果遭到玩家的抵制。
這款遊戲耗資1億美元,Steam上在線玩家峰值只有1438人。儘管工作室大肆宣傳總玩家突破百萬,但實際上並不是這樣。Game Pass訂閱用戶3700萬,98%的玩家在被推送給這款遊戲時甚至都不想要這款遊戲。
「South of Midnight」 was created by a team of over 100 people who worked on it for 7 years. Developer Compulsion Studios hired the notorious woke narrative consulting firm Sweet Baby Inc to write the story, and gamers totally rejected it. It cost $100 million to make and peaked at 1438 concurrent players on Steam. The studio crowed that it had reached a million players, but it was offered for free to the 37 million subscribers of Microsoft Game Pass, which means about 98% of players didn’t even want this when it was being given away. How could anyone justify giving this studio another $100 million to make another game?
此外,推主Grummz爆料,《午夜之南》開發團隊在聘請SBI來指導他們的敘事時就已經疏遠了核心團隊。多個前團隊成員告訴他,主角發生了更換,從白人換成了黑人,而且存在一種「恐懼文化」,是DEI毀了這家曾經優秀的工作室。

Que Compulsion Games cierra a quien le sorprende, se enfocan en juegos modernos vende una no incentivan a que nadie a suscribirse a GAME PASS. El juego no es malo, pero lamentablemente se dejaron influenciar de SWEET BABY y no lleno las expectativas.







