《失落星船:馬拉松》的伺服器壓力測試正開展中,Bungie 已經收穫了海量反饋資訊,其中不乏眾多投訴內容。在測試開啟的首日,官方就明確表示收到了關於鼠標輸入存在延遲、遊戲內語音聊天功能在執行任務期間失效、PvP 對戰出現頻率過低以及界面設計存在缺陷等多方面的報告。

從最新收集的反饋資訊綜合來看,工作室已經確定會在遊戲正式發售之後,持續對界面系統進行優化升級(具體的優化時間安排會在後續公布)。與此同時,Bungie 正在深入調查 GPU 與 CPU 利用率偏低、遊戲畫面出現卡頓等影響遊戲體驗的問題。不過,對於 PvP 對戰頻率過低這類問題,除了表明會「進一步對非新手地圖的總玩家密度展開調查,以此來完善遊戲底層設計」之外,目前並沒有給出更多切實可行的解決方案。
Server Slam day 1 carries on! Thanks to all of your feedback, we've got crucial intel that will help us make updates during the Slam and tie up any loose ends as we continue towards March 5. As we continue through the test, we wanted to give you a heads-up on what we're seeing: Mouse input causing lag: We've seen reports that the mouse input stops working when players are running any form of streaming software (Discord, OBS, etc.). We've got a solid set of data on this as it stands, but please keep the reports coming. Voice not working in-run: We've heard reports that in-game voice is working fine in the menus, but not inside of runs. We've got some great leads, but keep the reports coming. Names changing to "Redacted": This issue has been resolved! But, to help make sure you get everything taken care of, we've issued everyone a new name change token (https://help.bungie.net/hc/en-us/articles/7648312251284-Bungie-Name-Guide) or if you'd prefer, you can file an appeal to get some help changing your name back (https://help.bungie.net/hc/en-us/articles/360049024492-Contact-Form-Appeal-Ban-or-Restriction) Textures not loading in/performance issues: Hardware configurations can span far and wide, so thank you all for letting us know what you're running into. Thanks to you, we've got a lot of information which will help us ensure Marathon runs as smoothly as possible. UI feedback: We've heard your thoughts and want to hear more! We have a feedback thread on our official Discord, waiting to hear what's on your mind: https://discord.com/channels/1303855380845301861/1476673733358915778 PvP frequency: We've seen reports that PvP isn't frequent enough overall. If you're looking for more PvP, we have some recommendations: Perimeter (Beginner) intentionally infils fewer Runners - head to Perimeter and then Dire Marsh for a greater challenge. Additionally, the UESC are deadlier than you might think and will wipe you off the map (thus limiting the lobby's PvP opportunities) if you let them swarm. Keep us posted on your feedback here: https://discord.com/channels/1303855380845301861/1476696725464023254 Thanks for all the feedback so far, and keep it coming! Join us on the Marathon Official Discord to let us know what you're thinking: http://discord.gg/marathonthegame
體溫恢復機制以及移動與角色動量系統方面,也面臨著類似的情況。工作室還針對玩家對醫療用品與彈藥系統提出的反饋展開了研究,從「物品的堆疊數量」,到「綠色品質醫療物品的實際效能,以及增加彈藥在遊戲場景中的掉落幾率」等,都是當前重點調研的議題。此前,已經有不少玩家抱怨遊戲中彈藥數量明顯不足,難以滿足戰鬥需求。

目前,有多少問題能夠在遊戲正式發售之前得到及時解決,仍然是一個未知數。要知道,伺服器壓力測試將於今日結束,而《失落星船:馬拉松》已經確定會在3月5日正式登陸 Xbox Series X/S、PS5 以及 PC 平台。

截至目前,官方已經確定在第一賽季開啟時,會新增「前哨站」與「低溫檔案館」這兩張全新地圖。玩家們還可以期待排名模式的上線,以及所有陣營完整的進度樹和契約系統的推出。






